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Well, looks like a fun little holiday is right around the corner. That’s right, دن of the Dead. Halloween, that’s for children who go out and eat candy. But دن of the Dead, that’s a real man’s holiday. In all seriousness, I am far from being Mexican. I’m the whitest, pastiest motherfucker around. But I still really enjoy the skeleton designs and the history of دن of the Dead. And آپ know what else I love? Masked wrestling, which is مزید commonly known as lucha libre. دن of the Dead and luchadores. It’s not a Lucha Underground game, everyone. It’s Guacamelee. The full edition, to be exact.



Guacamelee follows the story of Juan, a simple farmer and resident of a small town in Mexico. He is a big, strong man, but is no luchadore, which are respected in this town. But on this day, his childhood friend, El Presidente’s daughter Lupita is kidnapped سے طرف کی an evil skeleton named Carlos Calaca, who kills Juan and sends him to the Land of the Dead. There, he meets a luchador named tostada, ٹوستدا who grants him a mask, turning him into a powerful luchadore, restoring him to life, and sending him on his adventure to stop Calaca. So from the start of the game, I just want to say that I love the art style. Heavily rooted in Mexican design and history, with all sorts of references to Mexican folklore, urban legends and the history of luchadores and the ancient history of the Aztecs. It’s nice to see a Mexican studio make a game that is considered a classic in the indie market سے طرف کی fans. But wait a second. Just like Grim Fandango, Guacamelee was made سے طرف کی a bunch a fucking gringos (Is it okay for us to say that?). The studio, DrinkBox Studios, is actually based in Toronto, Canada سے طرف کی a small team that was part of Pseudo Interactive which made Cel Damage, an underrated game that was a mass commercial failure but آپ can buy it on any modern console nowadays. After Pseudo closed down, three members formed DrinkBox, making games such as Tales from Space games before working on Guacamelee, which is where they managed to get most traction. And good for them, because Guacamelee is genuinely one of the best indie games out there.
Like I کہا in the گزشتہ In-Indie, this game is a sort of Metroidvania, cause آپ get abilities that will allow آپ to explore new areas and find secrets to collect مزید money and upgrades to your health and special meter. Such power ups include headbut to اقدام forward, an uppercut to اقدام up, a body slam to اقدام down, the ability to transcend from the living world to the Land of the Dead, my personal پسندیدہ ability that turns آپ into a chicken so آپ can go to lower areas but آپ can’t fight, a double jump which is always mandatory in these types of games, and a super dash that can feel really satisfying especially in the final area. And these moves aren’t just for progressing through the game. آپ can use them in combat as well. آپ can uppercut and body slam enemies with the best of them and can really cause some damage to them and bosses with these movies. Combat starts آپ out with just a series of punches and a few body slams. Grab the enemies, and throw them in any direction آپ aim with the D pad. Do it right and آپ can knock over some other enemies and get some damage in on them. Eventually, enemies get way مزید difficult and have shields that require a certain special اقدام to break them, so آپ gotta manage which enemies to beat up and which to save for later, all while making your way through the map.
The game is also filled with a ton of side quests. I thought that this would be a simple game with just upgrades and moving from one level to the next, but no, this game goes the extra mile and has آپ doing quests for characters, some of them being combat related, others requiring آپ to go from the living world to the Land of the Dead to solve them in creative puzzles. Each side quest, while some can be ignored, are always worth your time as they can give آپ money and upgrades. I thought this would be a Hollow Knight situation where I would have way too much money سے طرف کی the end and have zero need for any money, but no, I only bought a quarter of the upgrades in the game سے طرف کی the time I reached the final area. There was still plenty of moves to unlock. آپ could go out and beat up enemies and grind for money, but I think it’s مزید fun to attempt the side quests. I will say that one problem I have with Guacamelee is some of the map areas can be confusing. It could be because of my TV, but I was running around the سیکنڈ temple for twenty منٹ because I couldn’t see this little platform that I could jump down on. But that is a nitpick, and the only one I can think of. The game’s story, while simple at first, is rooted in Mexican culture and has its own charm that it’s hard to criticize harshly. All of the characters are fun in their own way and have a unique design thanks to the art style that the team went with. The exploration and platforming are made مزید fun thanks to the special abilities آپ unlock and the combat also benefits from the different abilities. Guacamelee is just a fun game.
Guacamelee, while not a massive seller, not exactly raking in GTA5 sales, was still successful enough to get a sequel in 2018, which I have, but have yet to play. Maybe I’ll review it on day. But for now, let’s لپیٹ, لفاف کریں up this review. Guacamelee, despite coming out in 2013, still feels as fresh as it was six years ago. I implore anyone who loves the 2D metroidvania style of games to give Guacamelee a try if آپ haven’t. It is one of the best in my eyes.

Up next: آپ just don’t understand, dad
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The earliest recordings and ویڈیوز of James Rolfe in his childhood of 1988.
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Some of may have heard of Ratchet and Clank..... some have not.These have always been one of personal favourites and the best(according to me)was Ratchet and Clank 2.

This game has always been a wonderful one no matter how many times I've played it.The graphics were pretty cool for it's time and the gameplay was nothing but excellent and kept me up for hours on end and finally the humor kept me laughing for hours(and it still does)

The storyline was not too exciting but was still good and kept me wondering, why and how did they make a vicious little fuzz ball? Gamers who seek a challenge won't...
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posted by DoctorSpud
 Cole is pretty ticked at everyone who framed him for what happened and at those who really committed this terrible genocide, but سے طرف کی the end of the game he will realize that the only one that he can blame is himself.
Cole is pretty ticked at everyone who framed him for what happened and at those who really committed this terrible genocide, but by the end of the game he will realize that the only one that he can blame is himself.
Three and a half grueling years ago, Sucker مککا, عجیب الخلقت revealed their latest new IP, inFamous. Despite only seeing a couple pictures, a trailer, and some E3 gameplay, I was immediately sold as soon as the name Sucker مککا, عجیب الخلقت was teamed up with the game and bought a PS3 just to play the game. And did it pay off? Perhaps not quite in the way I had expected, but... heck, yes, it did. After already completing one playthrough as a Hero through this beautiful game in just under a day, I can say that inFamous, while not quite as potentially boundless as I had hyped it up to be, still greatly broadens the...
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As I have mentioned quite a lot recently, I have become tired with the Wii’s lack of hardcore games (or decent games, for that matter); so I decided to buy a 360.

The first thing I thought upon buying the console was “Freakin’ heck, this is ridiculously expensive”. I bought an Xbox 360 Elite with two pre-owned games (Halo 3 and قوس قزح Six Vegas 2) and one new game (Battlefield: Bad Company) with two controllers, one of which was pre-owned. The whole lot amounted to over £400, which is about $800. On سب, سب سے اوپر of this, I have to pay to play online. Sure, it’s only £40 ($80) a year, but...
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